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Space Project

For this project, I decided to join my good friend Johannes Grün, who wanted to model and texture a cool spaceship. We agreed to create an abstract rendering of his spaceship flying through a wormhole that illuminates it in an appealing way. So while he modeled the ship, I prepared two planets, a wormhole and the animation of the shot.

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Tunnel

The idea for the portal was that the spaceship would fly perfectly straight through an abstract hyperbolic space, which makes it appear like the space around the ship would bend more the further afar you look. To achieve this effect, I used the Geometry Nodes tool in Blender and created some simple displacements in the portal's surface.

Tunnel

The idea for the portal was that the spaceship would fly perfectly straight through an abstract hyperbolic space, which makes it appear like the space around the ship would bend more the further afar you look. To achieve this effect, I used the Geometry Nodes tool in Blender and created some simple displacements in the portal's surface.

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