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Crab Project

I wanted to create a small animal with a lot of detail for this project. I first thought of a tailless whip scorpion, a specific type of spider, but I changed my mind because it could scare or disgust some people, and I did not want to risk that. Then I thought of showing a crab with nice colors and stumbled over horned ghost crabs, which I instantly fell in love with.

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Motive

There are many different types of ghost crabs. Most of them are colored in a very similar way to the sand they live in, since these crabs can change their color to mimic the color of their environment and time of day. The ghost crab I chose would live on the beaches of Diego Garcia and show a beautiful mix of green and orange tones.

Crab_References

Modeling

Sand

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Lighting

To understand what I wanted the scene to look like, I worked on a quick concept lighting scene. I used Blender to make use of its fast render engine and concepting workflow.

I prepared the rendering of my shot with multiple isolated render elements, like diffuse-, specular- and coat-reflections etc., per light, so that I could later rebuild the render in Nuke and precisely control over every single detail in the render.

  • crab_lighting_key
  • crab_lighting_Rim
  • crab_lighting_EnvRim
  • crab_lighting_Fill
  • crab_lighting_EnvFill
  • crab_lighting_CastleFill
  • crab_lighting_Clay
  • crab_lighting_EnvFill
  • Credits